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Developer
Diditopia Games
Based in Basel, Switzerland
Founded on September 1, 2021
Release dates
Demo - March 2023
Early Access - Late 2023
Full Release - 2024
Platforms
Steam
Console - to be announced
Website
plankbuilders.com
“Plank Builders - Relive Childhood Memories” is a peaceful construction game, which takes the players on a journey back to their childhood.
Magical marbles have the ability to make stuffed toys come alive. Together with the stuffed animals, the player plans and constructs different buildings made from small wooden planks.
As the player, you embark on the quest of finding and reaching all the stuffed toy monkeys which are hidden throughout the room.
But there is a problem! - You can’t touch the floor!
So you got to place down plank routes first before you create more and more elaborate constructions. Fill the room with your creativity and awake all the stuffed toy monkeys.
The roots of the game idea came from our childhood. Like many others, we used to build our worlds in our childhood bedroom or living room using wooden planks. After we created the world, we played in the room using our imagination with stuffed animals and other figures.
Looking back at these experiences, we had the idea of trying to capture this feeling of complete immersion as a child in a peaceful play world through digital realization.
It is important to emphasize that in imagination, through digital realization, the fantasy can be experienced exactly from this particular perspective, as it would envision as a child.
For example: as a child, you built a house out of blocks for stuffed animals and imagined how the stuffed animal was going to live in it. In the digital space, you are now in a position to experience the constructions you have made through the avatars, which are controlled by the players.
Construction with wooden planks
Sandbox campaign
Miniature, child room setting
Problem-solving, reaching new areas through construction
Teamwork, stuffed toys work together
Resource management
Relaxing, wholesome, peaceful environment
Reveal Trailer
"GDC22 Pitch"
"Participated at Swiss Games GDC22"
"European Game Show GDC22"
Financial Support
Pro Helvetia
Mentoring
Swiss Game Hub
SpielFabrique
We are an indie game design studio located in Basel, Switzerland. Our goal is to establish an independent game design studio where we develop and release game projects.
Besides our dream of an independent game design studio, we also wish to promote and add to the progress of creating the game design industry in the area of Basel. Our two-person studio is
currently working on the following projects: Plank Builders, our former BA Project, and The Thief Of Homburg, a cooperation project with the archeological institution of Basel-Country.
Mathis Ebner
CEO, Programming, Gamedesign
Jonas Müller
Artist, Storytelling, Gamedesign
Manuel Wülser
Partner, Music
Samara Keller
Partner, Fontdesign
Inquiries
contact@diditopiagames.com
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